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Video games are one of the most fascinating forms of entertainment and art in the world, yet the people behind them are even more so. Join Jonathan Miley, former editor/host of DarkCast Interviews, as he talks to video game developers, creators, and industry insiders from all around the world. Each episode contains personal conversations with video game creatives about who they are and what they do.
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Wednesday Jul 16, 2014
DCI Archives: Charles Cox Interview
Wednesday Jul 16, 2014
Wednesday Jul 16, 2014
There are few games in which you can fight dinosaurs. They are fewer games where dinosaurs breath fire. But there is only one game where you can fly dinosaurs through space as they breath fire: Habitat. Habitat is a game from a studio called 4gency and Brian Tyler and Jonathan Miley got to speak with Charles Cox, the lead designer on the game, to discuss space, dinosaurs, guns that shoot entire spaceships, and potato salad.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
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